Two more flakes

6 credits and another season later, I have two more essays to show for the time indentured to my phd program. One of these years I might even save up enough flakes for a snow bank.

I had fun with this one, which I wrote for a class on the History of the Theory of Architecture – the assignment was to analyze a piece of architectural theory, so naturally I chose an information architect…

Possibility Spaces: Architecture and the Builders of Information Societies

This other paper was for my seminar with Michael Schudson on Transparency and Democracy. It packages up some thinking I have been doing for a while on the politics of memory, surveillance, and transparency, and opens up some serious ground for future research.

The End of Forgetting: Transparent Identities and Permanent Records

Next stop is a week in Vermont – off the grid (honestly, its almost off the map), but am already looking forward to next Spring’s semester, kicking off with this conference on The Changing Dynamics of Public Controversies.

Hot off the Collaborative Digital Press

At long last! Wiki Writing: Collaborative Learning in the College Classroom has finally been published. An anthology of peer-reviewed essays on teaching and learning with wikis, the first two chapters in the book are written by myself, my coworkers, and my friends.  Mark Phillipson contributed “Wikis in the Classroom: A Taxonomy,” and Myself, John Frankfurt, and Alex Gail Shermansong teamed up with Professor Robin Kelley, our faculty partner on the Social Justice Wiki, to write “Wiki Justice, Social Ergonomics, and Ethical Collaborations.”

Over 3 years since the Call For Papers, and a long and arduous review process, the hard copy of this book is now available for purchase from the University of Michigan Press and at Amazon, and will soon be available to explore free of charge at the Digital Culture Books website. It think they may have grown the trees before killing them for the paper.

The half-life of the subject matter certainly warranted a more rapid turnaround, but I guess that’s the sound of dying media letting out its last wheeze. I am also disappointed that the hard copy managed to publish the wrong, older version of my diagram. So, for my first erratum, here is the figure that should have been printed: Social Software Value Space.

Gripe, gripe, gripe. Actually, I am thrilled this came together, and think the book looks great and will stand the test of time. I’m also happy the digital version of the book will be available for free, though I am not certain the book made it out under a Creative Commons license. A huge thanks to our editors (Robert E. Cummings and Matt Barton, whom I have yet to meet in person) for persevering and making this happen.

Prophetic Fulfillment

It is virtually uncontested that the McCain campaign has attempted to divisively identify Obama as the Anti-Christ through a systematic campaign of allusions and coded associations. This innuendo was largely missed by people who don’t believe in the literal reading of Revelations, but the sophisticated tactics make it unlikely the multitude of associations were coincidental. “The One” advertisement alludes to the cover art and even the title fonts of the popular “Left Behind” series, and there are numerous biblical associations as well.

But, what confuses me is that by the logic of fundamentalist Christianity, if Obama really were “The One”, wouldn’t they be obliged to vote for him to fulfil prophesy and usher in the rapture? Isn’t this the logic behind the Christian right’s support for Israel? Kinda reminds me of seating Jesus on a white donkey, but really, whatever it takes to bring about a change we can all believe in…

Free Energy Redux

No, this post isn’t about the LHC creating black holes, time machines, or perpetual motion – its an update on my ~2 year old post on Free Energy – where I reflected on what the environmental movement might learn from the free software movement…

Looks like environmental labelling, one of the ideas I discussed, is actually starting to happen in the UK:

What is your dinner doing to the climate?

Synchronously, this week I am reading an excellent treatment of the rise of transparency as a form of (meta)-regulation for my seminar on Transparency and Democracy

Democracy by Disclosure: The Rise of Technopopulism

Now I finally have the theoretical apparatus to completely obfuscate my ideas 😉

BTW – Happy Software Freedom Day!

Lost in Controversy

This summer, Bruno Latour was our tour guide – leading the way, not out of The Cave, but beyond the entire Cave System. Along the journey I also learned about a very interesting pedagogical technique intended to take engineering students on a similar journey.

Students at Sciences-Politique and Ecole des Mines in Paris, as well as at MIT in Boston are learning to map techno-scientific controversies according to a method which embodies Actor-Network-Theory (without all of the heavy theoretical jargon).  Past projects can be found at the Mapping Controversies web site, and Bruno Latour himself explains the project and its aspirations in this video.

Many of the possibilities explored in these new media projects are related to a broader question I have been interested lately concerning the impact that technology is having on epistemology itself. How is technology and new media changing what is knowable and how we go about knowing?  I wrote an essay last Spring, The Bionic Social Scientist: Human Sciences and Emerging Ways of Knowing, which begins to explore these questions, and it is wonderful to see more examples of these ideas materializing around us.

The Mapping Controversies pedagogy involves teams of students taking on the role of statistician, investigative journalist, scientist, and webmaster, working to research and represent a controversy. They discover (and depict) that concepts themselves vary depending upon who is speaking about them, and attempt to map these relations and progressions over time.

I can imagine this technique displacing the traditional 5 ‘W’s of journalism – The venerable Who, What, When, Where, & Why needs to b upgraded to a multi-dimensional, post-modern, reality. What varies and depends upon who, where, and when, and without the kinds of research and representations that the Mapping Controversies project is pioneering, we will never adequately capture the multiplicities of whys. I don’t know if these kinds of representations are intermediate forms of research, or if one day they will be part of the final production delivered as news to readers, but it is an important question to begin to grapple with.

Right now, the Mapping Controversies sites are somewhat anti-social – they are fixed, one-way communications, but from the introductory video, they hope to change this soon. At the moment, each map is also a unique work of art.  While it is premature to confine anyone yet to the paradigmatic blinders of conformity, I also think it is imperative for us to begin to imagine and develop a visual vocabulary that we can re/use when representing these kinds of relations.

In the field of information visualization, researchers are beginning to catalog Information Design Patterns that maps like this could build upon. Of course, riffs and variations from these patterns are welcome, where significant and meaningful, but a common starting point will improve the communicativity of these maps. As these patterns solidify, the corresponding implementation patterns can grow along with these efforts, as tools like Ben Fry’s Processing Framework (recently ported from java to javascript, which is much more web friendly, and used extensively in the MOMA’s Design and the Elastic Mind exhibit), will begin to institutionalize the knowledge learned in constructing these maps.

And, of course, all of the code and content used to create these projects should be free and open, so the world can learn and improve on their foundations.

Location, location, location (and timing)


A few weeks back I attended a symposium (The Focus on Locus) at the Columbia Business school on the coming tusnami of location based services. For some reason I mistakenly believed the day might include discussions and demonstrations of visualizations and mapping UIs, but it was actually more about the other end of the equation – how every device on the planet will soon be aware of its own location, and the sorts of privacy, policy, and commercial implications of this emerging reality.

Henning Schulzrinne, the chair of the CS dept kicked of the day from 1000m up by pointing out that, nowadays,  just about every device on the planet knows what time it is (non-trivial when you consider the standards, protocols, and apis that needed to be resolved for this to happen so smoothly everywhere), and reminded us that less than 10 years ago you still needed to set the time on your cell phone. Knowing the time has become completely transparent on many electronic and networked devices, and has become part of the fabric of the digital age. We search for emails, pictures, documents and more based on timestamps – they are so common it is even hard to imagine computing without them.

Extrapolate a few years out, and the dimensional quartet of space-time will be reunited once more. Everything will know where it is, and not just geo coordinates – devices will know the street block they are on, the room they occupy in relation to floor plans, etc etc. Henning is even working on the standards and protocols to facilitate this ubiquity. Once you say this out load it becomes obvious – many of the systems that we use to figure out where we are rely on knowing when you are to do so. This dates back to the solution to the Royal Academy’s Longitude X-Prize, all the way up to the triangulation used by modern GPS.

Location based services have also finally creeped out the 99% of the people who don’t seem to grok the privacy issues posed by the tracks our digital footprints leave behind. Perhaps its more visceral, immediate, and concrete, but people are buggin. In a very surreal moment, I realized that many of the privacy concerns raised at the Columbia Business School symposium were very similar to the privacy conversations happening at the hacker conference (the Last HOPE) I attended the week afterwards. (yeah yeah – the groups are both stereotypically libertarian, but would you have predicted the similarity?)

Refreshingly, some of the models and thought experiments I have been developing in relation to my End of Forgetting work held up really well throughout both conferences. The information flux model remains relatively unique, and continues to suggest alternate ways of retying the gordian knot of that is strapping us to the petabyte age.

It’s always fun attending a meeting like this and trying to maintian a critical perspective – paying attention to the omissions, the assumptions, and even the construction of the instruments (like the standards which might be used to indicate the privacy levels of data). Speak now or forever hold your place.

Speaking in Tongues

Have I ever mentioned how cool these newfangled series of tubes are sometimes?

I just found out that an essay of mine was translated into Italian, which is now the second essay I have written to be translated into a language I don’t even speak. Appropriately, a major theme of the essay was the economics of peer production, and the professor I wrote it for was actually from Italy, so perhaps it resonated strongly with the Italians.

The first was translated into Greek, which is beginning to make me wonder if it might be time for a nice trip out to the Mediterranean.

If any of my friends speak Greek or Italian, I would love to hear how these translations turned out 😉

Costruire la libertà: gli sviluppatori di software libero tra lavoro e gioco (Fabricating Freedom: Free Software Developers at Work and Play)

? ?????????? ZyprexaKills: ??????? ???????? ??? ?? ???? ??? ????????????? ???????????? (The ZyprexaKills Campaign: Peer Production and the Frontiers of Radical Pedagogy)

Libre Lungamente in Tensione!

No more pencils…

Well, summer vacation is finally upon me – now I only need to work fulltime.

My first year in my PhD program I found myself thinking alot about methods. Not all that surprising, given that one day I will have to defend my methods along with my ideas, but a pretty abstract space to be preoccupied with, nonetheless.

This spring I wrote a paper about all the techniques that the Social Sciences really need to be borrowing from industry and the hard sciences:

where I basically finally cashed the promisary note I scribbled 2 years ago. While it was an effort to write, looking back I am glad this now exists, and I really do understand the argument much better than when I started writing it. This is reassuring, since I keenly aware of how difficult it is to capture people’s attention, and much of my writing will likely go unread.  (I think this peice goes well w/ the Fall’s Out of Thin Air: Metaphor, Imagination, and Design in Communications Studies).

Along the way I also created a little lesson plan around Nirvana’s Lithium & The Abilify Commercial for the Teach, Think, Play weekend workshop with David Buckingham. And, I presented the ZyprexaKills Campaign (slides, paper) in London at the Politics: Web 2.0 confernce.

Phew!

Mirror, Mirror On the Screen

It’s been a few weeks since I first started experimenting with the Play As Being practice, and ventured into Second Life. I continue to appreciate the performative brilliance of utilizing Second Life as a means to study the nature of consciousness, being, and reality. I am starting to imagine a metaphysical syllabus that incorporates virtual world immersion as an instrument for laying bare the everyday assumptions we make about consensual reality.

While I am learning something about myself as I project my identity into my avatar (its almost impossible not to, as veteran SL’ers will attest), I am also learning more about this world, and its seductive attraction. Lots of Second Lifers believe that Second Life is just as real as Real Life (which, for mystics might just mean that both are illusory), but I lean more towards the cautious opinion that Second Life is a mirror, albeit one with a great deal of depth.

Mirrors are quite magical and wonderful (7 years of altered luck, and all that). They can be used to see far and deep — think reflecting telescopes or the michaelson-morely experiments — but they have also trapped a fair share of narcissuses in their alluring reflections. So does SL represent the vanity of vanities? Maybe not, but considering that the energy consumption of a typical SL avatar now exceeds the energy consumption of an average real world brazillian, it is important that folks consider their time in SL well spent.

One upside of my recent journeys is that I now appreciate the research going on in this area much better. Here are two pieces from the Chronicle of Higher Ed reporting on research going on at Stanford’s Virtual Human Interactions Lab:

The claim that a user’s avatar imprints so strongly on their psyche is much easier for me to understand after spending some time in Second Life. I would have been far more skeptical of these findings if I hadn’t experienced the power of this medium first hand.

These findings and experiences really helped me imagine the potential impact of projects like Virtual Guantanamo (which I haven’t personally visited yet). I can say, that when I stumbled across the Virtual World Trade Center I found the location distinctly eerie and spooky. Apparently I’m not alone, as the virtual storefronts on the groundfloor are vacant here too. And, as I learned recently at a symposium at the Fashion Institute of Technology, SL is an ideal environment for teaching fashion and design. While SL has its share of casinos and lap dances, places like Rieul’s Zen Garden and the Interfaith Gardens show a real diversity of interest, consistent with the proposition of SL as a mirror.

As for the core experiment, sprinkling the pixie dust of reflection and contemplation throughout my day, I continue to be impressed by how malleable my awareness can be. In Pema’s words: “repetition is a powerful thing.” Over the past few weeks I have also enjoyed poking holes in reality while at the movies and travelling to foreign countries. Ideas we have been repeating and playing with regularly in Dakini’s lovely Rieul teahouse.

Jingles, Mantras, and Catch Phrases

play as beingWell, I’m on day four of our experiment with Play as Being, and have noticed subtle changes in my mood, disposition, and preoccupations. I really like the rhythm of this discipline – in Piet/Parma‘s words, this practice is an experiment in trading off duration for frequency.

Between work and school I haven’t managed to carve out significant stretches of meditative duration the past few years, but the gentle, persistent redirection of my attention is somehow more manageable, and showing positive traces. I am more confident in my decision making, better at recognizing and balancing desire and self-control, and spending more time thinking about abstract concepts and questions.

I have been very excited about this adventure, though I have self-censored and tempered my enthusiasm since I continue to be wary of the seductive siren’s song in the aesthetics of an unfamiliar media. I love learning and experiencing new things, but I sometimes have a tendency to go overboard, so I am trying to take things slow (I put myself in a lower tax bracket than my 1% cohorts – I only pause hourly, and drop by the tea house once every day or two).

With the help of a new friend that I met at PyCon, who coincidentally works at Second Life, I am appreciating the value of this type of practice in the interest of cultivating a non-judgemental awareness. Could the mainstreaming of experiences like these become the catalyst for a widespread shift in consciousness?

On the cognitive/phenomenal front, I crossed a threshold yesterday and actually experienced some SL memories. Unlike the afterimages (like after a day of playing tetris or picking mellons), these memories had a different quality. And, unlike trying to remember which page I read a story on the 2D web, these memories were vivid and real. I am realizing the ways in which an environment like this hacks my perceptual system, tuned over millennia of evolution to respond to faces and places.

This riff has me thinking alot about neural hacking, and the ways in which we all can begin to deliberately program and alter our habits and patterns of perception and interpretation (errr, I guess some people probably just call that learning 😉 ... however, the metaphor of software has perhaps pushed our understanding of flexibility and malleability farther than ever: e.g. Mind Hacks and Your Brain: The Missing Manual). I think I can make a good argument that the safest and most effective way to reprogram our consciousness is through the natural interfaces that our mind provides – namely, our natural senses.

Contrast this approach with the crude and barbaric attempts to modify mood and behaviour through pharmaceuticals. And compare this approach to the Mind Habbits “game”, which begins with the design question “Can we design an interactive multimedia experience designed to make people feel better?”

My work and studies have been conditioning me to be more deliberate and purposeful in my use and design of technology. Second Life continues to present affordances and opportunities for learning and growth, but I still haven’t heard that many stories of this kind of targeted exploration, which specifically leverage’s the unique advantages of an immersive experience. There must be conversations like this happening in serious gaming circles, though in many ways, this project demonstrates that it isn’t the game that needs to be serious, rather the attitude, approach, and context that the participants bring to the table.

Finally, here is an enumeration of some of the networks of concepts that this project has activated for me:

Quite a fun web of ideas to be snared in.

/play as being

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